Elementalist Spell Specification

Class: Earth / Illusionist (Sg) (Multi-Elemental)

3. Earthsee

Also available as a Personal Spell at Level 2.

BTS: n/a

ULT: 75 hours

Materials: a stone or rock

Actions: hold Materials in front of Target's eyes and move them away

Effect of Throw:

0  to 9 Insanity

10 to 12 Target(s) blinded for 1 hr 30 min to 30 min

13 to 16 No Effect

17 to 26 Range = 2(T-16) ft

>= 27 Range = (T-6) ft

A stated Max. Range may be set as a Variable Parameter for no minus.

Duration: 30t min - t(t-1)/2

Range: 3d ft -(4+d(d+1)/2) If cast on self, there is no Range minus. If cast on others, Range is at least 0 ft, so there will be a Range minus of at least -4.

Notes:

  1. Multi-Elemental Earth & Illusionist Spell: may be Cast as an Earth or Illusionist (Sg) Spell. If Caster has both an Earth Elemental of Level >=3 and an Illusionist Elemental of Level >=3 Activated, they get +3 on Casting this Spell.
  2. The Spell may be cast on one Target seeing Being only.  A Multiple Targets version for Targets within a Radius of Caster is available as a L4 Spell.
  3. Allows Target to see through earth, rock and/or sand using their normal vision within Range and without the need to concentrate.  They can Earthsee through metal ore and minerals in the ground, but not through mined and/or refined metals (e.g. metal doors or lock mechanisms).
  4. Target can still see the Earth through which they are looking, but it appears transparent.
  5. Target can only see within their Normal Visual Range, but may use Nightsight or Infravision Effects in combination with Earthsee.
  6. The Target may Cast Spells through the earth targeting within the Earthseeing Range, so far as not inconsistent with the specs. of those Spells.  E.g. they could Cast Charm Spells to target a living Being they could see or Radius Spells in areas they could see, but not Cast Spells which produce an effect emanating from them, such as Magic Missile or Colour Spray (for which Fire Through Walls would be needed in addition).
  7. The Caster may terminate the Effect by one second's light concentration at any time.