Elementalist Spell Specification
Class: Earth /
Illusionist (Sg) (Multi-Elemental)
2. Earthsee (Personal)
Also available to Cast on others at Level 3.
BTS: n/a
ULT: 50 hours
Materials: a stone or rock
Actions: hold Materials in front of eyes and move
them away
Effect of Throw:
-1 to 8 Insanity
9 to 10 Caster blinded for 1 hr to 30 min
11 to 13 No Effect
14 to 23 Range = 2(T-13) ft
>= 24 Range = (T-3) ft
A stated Max. Range may be set as a Variable Parameter for no minus.
Duration: 30t min - t(t-1)/2
Notes:
- Multi-Elemental Earth & Illusionist Spell: may be Cast as
an Earth or Illusionist (Sg) Spell. If Caster has both an Earth Elemental of Level
>=2 and an Illusionist Elemental of Level >=2 Activated, they get +2 on Casting
this Spell.
- Allows Caster (only) to see through earth, rock and/or sand
using their normal vision within Range and without the need to concentrate.
They can Earthsee through metal ore and minerals in the ground, but not through
mined and/or refined metals (e.g. metal doors or lock mechanisms).
- Caster can still see the Earth through which they are looking, but it
appears transparent.
- Caster can only see within their Normal Visual Range, but may use
Nightsight or Infravision Effects in combination with Earthsee.
- The Caster may Cast Spells through the earth targeting within the Earthseeing
Range, so far as not inconsistent with the specs. of those Spells.
E.g. they could Cast Charm Spells to target a living Being they could see or
Radius Spells in areas they could see, but not Cast Spells which produce an
effect emanating from Caster, such as Magic Missile or Colour Spray (for
which Fire Through Walls would be
needed in addition).
- The Caster may terminate
the Effect by one second's light concentration at any time.