Elementalist Spell Specification
Class:
Earth /
Enchanter (Multi-Elemental)
6. Flesh / Stone or Stone / Flesh
The Spell may be Cast either
as Flesh to Stone or as Stone to Flesh.
BTS: 75% (Co) vs Flesh to Stone.
Co check: Stone to Flesh requires a
Co check to be made, or the
target dies. Even if it succeeds, the target still takes a permanent
Co -1 (though this can be restored by the
Clerical Restoration Spell).
The Co check is made against the target's Co before the -1 is taken.
ULT: 150 hours
Materials: for Flesh to Stone a piece of organic
material (not part of Caster's own body) / for Stone to Flesh a piece of
stone
Actions: none
Word Spell
Effect of Throw:
14 to 23 Insanity
24 to 27 Caster is Stoned (no st)
28 to 32 No Effect
³ 33
Effects:
Max Sz affected (or equivalent volume of rock) =
(T-22) N.B. the Sz of Monsters and other Beings can be
deduced by comparing their largest HitLoc Table with those for
People.
Flesh to Stone St mod: BTS + 5 sqr. rt. (T-33) (FRD); i.e.
- T33: BTS + 0 = 75%
- T34: BTS + 5 = 80%
- T37: BTS +10 = 85%
- T42: BTS +15 = 90%
- T49: BTS +20 = 95%
- T58: BTS +25 = 100%
- etc.
Stone to Flesh Co Check mod: Co + 1 sqr. rt. (T-33) (FRD); i.e.
- T33: Co Check @ usual Co
- T34: Co Check @ usual Co +1
- T37: Co Check @ usual Co +2
- T42: Co Check @ usual Co +3
- T49: Co Check @ usual Co +4
- T58: Co Check @ usual Co +5
- etc.
Range: 20d ft -d(d-1)/2
Notes:
- Multi-Elemental Earth & Enchanter Spell: may be Cast as
an Earth or Enchanter Spell. If Caster has both an Earth Elemental of Level
>=6 and an Enchanter Elemental of Level >=6 Activated, they get +6 on Casting
this Spell.
- Affects a single target only.
- If Cast as an Enchanter Spell it will not turn dead (or undead) flesh to stone.
If Cast as an Earth Spell it will.
- The Flesh that is Stoned includes all parts of the body (so Skeletons
can be Stoned if Cast as an Earth Spell) and all clothes, armour, backpacks and
possessions carried (it is an "aura" effect). Stone to Flesh has the
reverse effect.
- Stoning is a permanent effect (until Flesh to Stone is Cast to reverse
it). The target's soul is trapped inside the Stoned statue, and can
think but perceive nothing. It does not age. If the statue is
broken up, the soul remains trapped in the largest piece, but dies if that
piece is reduced to dust, destroyed or consumed. If a broken up
Stoned Being is Stone to Fleshed, the result is the same as if the body
had been cut up (pouring a Regeneration Potion over it first is
advisable).
- Likewise, turning rock (e.g. a statue) into Flesh is a permanent
effect (until Stone to Flesh is Cast to reverse it). The Earth Spell
will turn rock into fresh dead flesh (unless a soul was trapped in it),
the Enchanter Spell will turn rock into living flesh (but unless a soul
was trapped in it, it will have no mind and is likely to die).