Elementalist Spell Specification

Class: Gravity / Air (Multi-Elemental)

3. Fly

Also available as a Personal Spell (castable on self only) at Level 2 and castable on multiple Targets at Level 4.

BTS: 30% (Sz)

ULT: 60 hours

Materials: a feather

Actions: raise arms from side to sky, holding feather

Effect of Throw:

0 to 9 Insanity

10 to 12 Caster levitates 1 ft from ground for 3 to 1 d6 * 10 sec

13 to 16 No Effect

³ 17 Max. Speed = (T-16) ft/sec

Duration: 5t min - t(t-1)/2

Range: 3d ft -(4+d(d+1)/2) If cast on self, there is no Range minus. If cast on others, Range is at least 0 ft, so there will be a Range minus of at least -4.

Notes:

  1. Multi-Elemental Gravity & Air Spell: may be Cast as a Gravity or Air Spell. If Caster has both a Gravity Elemental of Level >=3 and an Air Elemental of Level >=3 Activated, they get +3 on Casting this Spell.
  2. The Spell may be cast on one Target Being only.
  3. Fly cancels the normal downwards force of Gravity upon the Target, and allows them to fly through the Air using light concentration at up to Max. Speed in any chosen vector. Weight carried in excess of Carrying Capacity reduces Max. Speed as it does for movement on the ground.
  4. Max. Speed after Casting is zero, with no vector.  To change Max. Speed or vector requires at least one second's light concentration.  If the Target ceases to concentrate on flying they will maintain their existing speed and vector.
  5. Any vectors given by other Gravity or Air Spells or effects are cumulative with Fly.  Where multiple Max. Speeds are in effect, count only those which are being concentrated upon.
  6. Acceleration and deceleration is at 1G.  For further explanation see the General Notes to Gravity Spells.