Elementalist Spell Specification
Class: Gravity /
Air (Multi-Elemental)
3. Fly
Also available as a Personal Spell (castable
on self only) at Level 2 and castable on multiple Targets at Level 4.
BTS: 30% (Sz)
ULT: 60 hours
Materials: a feather
Actions: raise arms from side to sky, holding feather
Effect of Throw:
0 to 9 Insanity
10 to 12 Caster levitates 1 ft from ground for 3 to 1 d6 * 10 sec
13 to 16 No Effect
³ 17 Max. Speed = (T-16) ft/sec
Duration: 5t min - t(t-1)/2
Range: 3d ft -(4+d(d+1)/2) If cast on self, there is no Range
minus. If cast on others, Range is at least 0 ft, so there will
be a Range minus of at least -4.
Notes:
- Multi-Elemental Gravity & Air Spell: may be Cast as
a Gravity or Air Spell. If Caster has both a Gravity Elemental of Level
>=3 and an Air Elemental of Level >=3 Activated, they get +3 on Casting
this Spell.
- The Spell may be cast on one Target Being only.
- Fly cancels the normal downwards force of Gravity upon the Target, and
allows them to fly through the Air using light
concentration at up to Max. Speed in any chosen vector. Weight carried in excess of
Carrying Capacity reduces Max. Speed as it does for movement on the ground.
- Max. Speed after Casting is zero, with no vector. To change Max.
Speed or vector requires at least one second's light concentration. If
the Target ceases to concentrate on flying they will maintain their existing speed
and vector.
- Any vectors given by other Gravity or Air Spells or effects are cumulative with
Fly. Where multiple Max. Speeds are in effect, count only those which
are being concentrated upon.
- Acceleration and deceleration is at 1G. For further explanation see
the General Notes to Gravity Spells.