Elementalist Spell Specification

Class: Charmer

1. Locate Mind

BTS: 25% (Wp)

ULT: 25 hours

Materials: none

Actions: close eyes to cast and to scan

Effect of Throw:

-5 to 4 Insanity

5 to 6 Broadcast own mind to all living minds within Radius

7 to 9 No Effect

³ 10 BTS +5(T-10)%

Range: 10d ft -d(d-1)/2

Radius: 5r ft -r(r-1)/2

Duration: t min -t(t-1)/2

Effective T vs Hide Life: +2n    -n

Notes:

  1. Heavy concentration is required to scan for minds. It takes 10 sec to scan for one mind within the Radius (ratio BTS if less time taken, e.g. if a Target mind enters Radius during scan).
  2. Only living minds can be located. If more than one is within the Radius, that with the lowest saving throw ("st") has to save against being located first.
  3. If a st < 100% is required, the Target mind is aware of having to make the save, but not the nature of the Spell (experienced Charmers may recognise its nature). If a st ³100% is required, the DM makes it secretly without alerting the Target.
  4. If the Caster locates a mind, light concentration is required to maintain the location (except when using heavy concentration to scan for further minds, which does not lose previous locations). He is aware of its exact location relative to him, and can target it with Charmer Spells. He may also be able to target it with other Spells, Ranged Weapons, etc., depending on their respective limitations. For example, Locate Mind can be cast through walls, but Magic Missile cannot.
  5. The Target is not aware whether his mind has been located (though he knows what he rolled for a st made by him).
  6. The Caster can move the Radius about using light concentration, provided that its centre does not exceed the Range (which is calculated from the Caster's current location from time to time). If a located Target leaves the Radius, he is no longer located.
  7. Locate Mind is a Detect Life Spell.  Success gives the Caster knowledge that Target is Living and enables him to Cast subsequent Spells that target or affect living Beings that will affect Target, even if Target would have been protected against them by Hide Life Spells or effects which the Locate Mind has succeeded against.  This is so, even if Target moves outside Radius or Duration of Locate Mind expires (but not if Target becomes protected by a subsequent Hide Life Spell or Effect).  Caster does not need to maintain the location of Target mind using light concentration to maintain this Detect Life Effect, but will need to be able to perceive Target by other means in order to target him with other Spells that require to be specifically targeted.