* Restricted Information: Clerics of martial or Peaceful Gods

Magic Item Specification

Type of Item: Weapons / Ammunition

Holy / Unholy Weapons

Description: Any type of Melee, Ranged or Thrown Weapon or Ammunition.  Certain Weapons are particularly associated with certain Gods (e.g. Hammers with WAGREN) and Holy / Unholy Weapons of such Gods are most likely to be of the associated type.  Depending on the Creed of the God, the Weapon may be ornate, coloured or decorated in a particular fashion (e.g. Unholy Weapons tend to be black).

Powers:

  1. Always Consecrated / Sanctified / Desecrated to the patron God.  May therefore be used as Materials for appropriate Clerical Spells.
  2. If wielded by someone with Accepted Ft in patron God, typically give additional +s to A, P &/or DAM against Beings of opposite Alignments; e.g. a Holy Sword of BUDIF might give +1 to A & P or +3 to A & P against Evils and Chaotics.
  3. In addition to normal DAM, do 1d6 of General Damage per point of Alignment difference (no st).  E.g. if a Good / Lawful person is hit by an Evil / Chaotic Unholy Sword of ZAKEL, he would take 4d6 additional General Damage.  This may not apply unless wielded by someone with Accepted Ft in patron God.
  4. May have additional enchantments.

Notes:

  1. Will Detect as Magical and Aligned to the patron God.

  2. If touched by a Being of a different Alignment to the patron God, that Being takes 1d6 of General Damage per point of Alignment difference (no st) as per Power 3. above.  The Damage may be avoided by manipulating the Weapon with other, non-Aligned objects and/or wrapping it in cloth, but just touching it through gloves / armour will not suffice.  Chaotic Weapons can be particularly unpredictable in this regard.

Encumbrance: as per the normal Weapon / Ammunition

Origin: typically granted by patron Gods in Commune in exchange for Credit and/or for a particular quest.  The God normally requires the Cleric to produce the Weapon and to Consecrate / Sanctify / Desecrate it to Him/Her first.


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