Monster Specification

Couatl

Couatl

Typical Monster Level ("ML"): 7 to 11

Typical Number Encountered: d4

Usual Alignment(s): N/L

Description: giant, winged, feathered serpents

Habitat: Kayani Nation, Jungle, Ethereal Plane, Astral Plane

Language: none

Chars: St 3d8, Co 3d8, Wp 4d8

Movement:

Rate Melee Travelling
Slither 12 ft/sec 8 mph
Dart to attack 18 ft/sec n/a

Can also Fly on Real, Ethereal and Astral Planes at up to 24 ft/sec = 144 ft/MR = 16 mph

Fighter Abilities:

ML/3, FRU AMR    D = 25 + (5ML) %    RD = 5 + (5ML) %    5 + (5ML) HP

Attack Modes:

Weapon @ A = 10ML%, DAM as per Weapons Table: roll St on 3d8 and apply DAM bonuses as for People.  Couatl are ambidextrous, and may use two weapons or carry a Tilt Shield into battle.

Bite @ A = 8ML%, DAM = 2d6

Coil @ A = 8ML%, DAM = d8 and continue to Constrict in further AMR for 3d8 unless Couatl is done >= 10 DAM in one sec to Body or is killed / stunned.

HitLoc Table:

HitLoc Area

Front

Side

Rear

Head

01 to 15

01 to 15

01 to 10

Wings (*2) 16 to 50 16 to 50 11 to 50

Arms (*2)

16 to 40

16 to 35

n/a

Chest

41 to 60

36 to 55

51 to 60

Snake Body

61 to [15ML] 56 to [20ML] 61 to [15ML]

ADS:

HitLoc Area

1 2 3 4 5 6 7 8 9 0

Head

5 5 4 3 0 2 3 4 5 5
Wings 4 2 2 1 1 1 1 2 2 4

Arms

5 5 4 4 3 3 4 4 5 5

Chest

5 5 4 4 3 3 4 4 5 5

Snake Body

4 4 4 4 4 4 4 4 4 4

Effects of Specific Damage:

Hit Loc Area %age HP Damage taken Effects
Head 20% Unconscious, Co check vs Death
  40% Decapitation, Death
Wings (*2) 30% Co check vs Wing Crippled
  60% Wing Crippled (spirals to ground if on Real / half Fly speed on Ethereal / Astral), Co check vs Wing Severed
  90% Wing Severed (plummets to ground if on Real / half Fly speed on Ethereal / Astral)
Arms (*2) 25% Co check vs Arm Crippled
  50% Arm Crippled, Co check vs Arm Severed
  75% Arm Severed
Chest 80% Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR
  160% Death
Snake Body 80% Incapacitated, Co check vs Death
  160% Death

Bleeding effects from Crippling, Severance and Decapitation are as for People, except that Snake Body does not Bleed.

Thievish Abilities:

M on Th Activities:

Defensive ThL = ML/2, FRU

Other Abilities / Powers / Notes:

  1. Couatl are Reptilian and Serpentine Monsters.
  2. Planewalk between Real, Ethereal and Astral Planes at will (1 sec to make transition)
  3. Shapechange to human form (usually as a young and beautiful Kayani, male or female) or Giant Snake form.
  4. Function as Charmers of ElL = ML, Casting Charmer Spells only.
  5. Clerics of CAERULAS with ClL = ML, B = 15 +5ML%
  6. Worshipped as Servants of CAERULAS in Kayani Nation, and often function as Temple guardians.  May sometimes be ridden as per Giant Snakes by most favoured Clerics.  Otherwise normally aloof from human affairs.

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