Typical Monster Level ("ML"): 7 to 11
Typical Number Encountered: d4
Usual Alignment(s): N/L
Description: giant, winged, feathered serpents
Habitat: Kayani Nation, Jungle, Ethereal Plane, Astral Plane
Language: none
Chars: St 3d8, Co 3d8, Wp 4d8
Movement:
Rate | Melee | Travelling |
Slither | 12 ft/sec | 8 mph |
Dart to attack | 18 ft/sec | n/a |
Can also Fly on Real, Ethereal and Astral Planes at up to 24 ft/sec = 144 ft/MR = 16 mph
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Weapon @ A = 10ML%, DAM as per Weapons Table: roll St on 3d8 and apply DAM bonuses as for People. Couatl are ambidextrous, and may use two weapons or carry a Tilt Shield into battle.
Bite @ A = 8ML%, DAM = 2d6
Coil @ A = 8ML%, DAM = d8 and continue to Constrict in further AMR for 3d8 unless Couatl is done >= 10 DAM in one sec to Body or is killed / stunned.
HitLoc Table:
HitLoc Area |
Front |
Side |
Rear |
Head |
01 to 15 |
01 to 15 |
01 to 10 |
Wings (*2) | 16 to 50 | 16 to 50 | 11 to 50 |
Arms (*2) |
16 to 40 |
16 to 35 |
n/a |
Chest |
41 to 60 |
36 to 55 |
51 to 60 |
Snake Body |
61 to [15ML] | 56 to [20ML] | 61 to [15ML] |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
5 | 5 | 4 | 3 | 0 | 2 | 3 | 4 | 5 | 5 |
Wings | 4 | 2 | 2 | 1 | 1 | 1 | 1 | 2 | 2 | 4 |
Arms |
5 | 5 | 4 | 4 | 3 | 3 | 4 | 4 | 5 | 5 |
Chest |
5 | 5 | 4 | 4 | 3 | 3 | 4 | 4 | 5 | 5 |
Snake Body |
4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Effects of Specific Damage:
Hit Loc Area | %age HP Damage taken | Effects |
Head | 20% | Unconscious, Co check vs Death |
40% | Decapitation, Death | |
Wings (*2) | 30% | Co check vs Wing Crippled |
60% | Wing Crippled (spirals to ground if on Real / half Fly speed on Ethereal / Astral), Co check vs Wing Severed | |
90% | Wing Severed (plummets to ground if on Real / half Fly speed on Ethereal / Astral) | |
Arms (*2) | 25% | Co check vs Arm Crippled |
50% | Arm Crippled, Co check vs Arm Severed | |
75% | Arm Severed | |
Chest | 80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR |
160% | Death | |
Snake Body | 80% | Incapacitated, Co check vs Death |
160% | Death |
Bleeding effects from Crippling, Severance and Decapitation are as for People, except that Snake Body does not Bleed.
Thievish Abilities:
M on Th Activities:
Defensive ThL = ML/2, FRU
Other Abilities / Powers / Notes:
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