Typical Monster Level ("ML"):
Hill Giants: 7 to 9
Stone Giants: 10
Frost Giants: 11
Fire Giants: 12
Cloud Giants: 13
Storm Giants: 14 to 16
Typical Number Encountered: Hill, Stone, Frost & Fire Giants: d4, Others: 1
Usual Alignment(s): N/N, any
Description: as giant-sized humans
Habitat: (these are typical, but all races may be encountered anywhere)
Hill Giants: anywhere
Stone Giants: mountains / rock deserts
Frost Giants: tundra / Icelands
Fire Giants: volcanoes / ash or hot deserts
Cloud Giants: mountaintops
Storm Giants: follow storms / Seabed
Any race may be encountered in the Dungeons.
Language: Orcish or Valdrean
Chars: Co 3d6+ML, Wp 3d6+(ML/2)
Movement:
Rate | Melee | Travelling |
Walk | 10 ft/sec | 7 mph |
March | 16 ft/sec | 11 mph |
Run | 30 ft/sec | 20 mph |
Charge | 48 ft/sec | n/a |
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
May use Extra Heavy Shield of ADS 12 @ T = 16-ML
Attack Modes:
Ultra Heavy Club @ A = 8ML %, DAM = 3d10, Reach 2 to 6
or may use other Giants' Weapons with same A and appropriate ultra heavy DAM
Thrown Rock (Hill and Stone Giants only) @ Range = 25 to 250 ft, Rate of Fire = 1 / MR, A = 5ML %, DAM = dn, where n depends on size of rock
HitLoc Table:
HitLoc Area |
Hill Giants | Stone Giants | Frost Giants | Fire Giants | Cloud Giants |
Storm Giants |
Head |
01 to 17 | 01 to 18 | 01 to 18 | 01 to 19 | 01 to 19 |
01 to 20 |
Arms (*2) |
18 to 53 | 19 to 54 | 19 to 55 | 20 to 57 | 20 to 59 |
21 to 60 |
Chest |
54 to 105 | 55 to 108 | 56 to 111 | 58 to 114 | 60 to 117 |
61 to 120 |
Abdomen |
106 to 140 | 109 to 144 | 112 to 148 | 115 to 152 | 118 to 156 |
121 to 160 |
Legs (*2) | 141 to 175 | 145 to 180 | 149 to 185 | 153 to 190 | 157 to 195 | 161 to 200 |
ADS: same in all HitLoc Areas (may wear Armour in addition)
Giant Type |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Hill |
2 | 2 | 2 | 2 | 1 | 1 | 2 | 2 | 2 | 2 |
Stone | 3 | 3 | 3 | 3 | 2 | 2 | 3 | 3 | 3 | 3 |
Frost |
3 | 3 | 3 | 3 | 2 | 2 | 3 | 3 | 3 | 3 |
Fire |
3 | 3 | 3 | 3 | 2 | 2 | 3 | 3 | 3 | 3 |
Cloud | 3 | 3 | 3 | 3 | 2 | 2 | 3 | 3 | 3 | 3 |
Storm | 4 | 4 | 4 | 4 | 3 | 3 | 4 | 4 | 4 | 4 |
Effects of Specific Damage: as for People.
Thievish Abilities:
none
Other Abilities / Powers / Notes:
Hill Giants: none
Stone Giants: 100% Resistance to Stoning, SL+25% vs Earth Spells & Effects
Frost Giants: 100% Resistance to Cold, SL+25% vs Water Spells & Effects
Fire Giants: 100% Resistance to Fire, SL+25% vs Fire Spells & Effects
Cloud Giants: 100% Resistance to Lightning, SL+25% vs Air Spells & Effects
Storm Giants: as per all the above, and have Power to Control Weather @ T = 4ML and Salt & Fresh Water Breathing
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