Typical Monster Level ("ML"): 2 to 4
Typical Number Encountered: flock of 2d6 in wooded areas, d4 elsewhere
Usual Alignment(s): E/C, N/C
Description: the head, arms (with claws) and chest of a woman with the wings, abdomen, legs and tail of a giant bird, invariably ugly, dirty and unkempt
Habitat: Dungeons, Green Areas, Wilderness Areas, Chaos, Madness. Often roost or nest in trees (which they despoil) or in caves.
Language: know bits of Gothic, Black Chaos, and Valdrean or Orcish, and various beautiful songs in Old Speech
Chars: Co 3d6-1, Wp 4d6
Movement:
Rate | Melee | Travelling |
Hop | 3 ft/sec | 2 mph |
Scuttle | 5 ft/sec | 3 mph |
Can also Fly at up to 20 ft/sec = 120 ft/MR = 13.5 mph
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Claw @ A = 10ML %, DAM = d6
Talon @ A = 8ML %, DAM = d8
Weapon @ A = 8ML%, DAM as per Weapon (will use whatever weapons they have taken from their victims)
HitLoc Table:
HitLoc Area |
All Aspects |
Head |
01 to 12 |
Wings (*2) | 13 to 36 |
Arms (*2) |
15 to 36 |
Chest |
37 to 75 |
Abdomen |
76 to 100 |
Legs (*2) | 101 to 125 |
Tail |
115 to 125 |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
2 | 1 | 1 | 0 | 0 | 0 | 0 | 1 | 1 | 2 |
Wings | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 |
Arms |
4 | 2 | 2 | 1 | 0 | 0 | 1 | 2 | 2 | 4 |
Chest |
1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
Abdomen |
2 | 2 | 2 | 1 | 1 | 1 | 1 | 2 | 2 | 2 |
Legs | 4 | 4 | 2 | 2 | 1 | 1 | 2 | 2 | 4 | 4 |
Tail |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Effects of Specific Damage:
Hit Loc Area | %age HP Damage taken | Effects |
Head | 15% | Unconscious, Co check vs Death |
30% | Decapitation, Death | |
Wings (*2) | 30% | Co check vs Wing Crippled |
60% | Wing Crippled (spirals to ground), Co check vs Wing Severed | |
90% | Wing Severed (plummets to ground) | |
Arms (*2) | 20% | Co check vs Leg Crippled |
40% | Leg Crippled, Co check vs Leg Severed | |
60% | Leg Severed | |
Chest | 80% | Incapacitated, Co check vs Death |
160% | Death | |
Abdomen | 60% | Co check vs Death/MR |
120% | Death | |
Legs (*2) | 25% | Co check vs Leg Crippled |
50% | Leg Crippled, Co check vs Leg Severed | |
75% | Leg Severed | |
Tail | 10% | Co check vs Tail Crippled |
20% | Tail Crippled, Co check vs Tail Severed | |
30% | Tail Severed |
Bleeding effects from Crippling, Severance and Decapitation are as for People.
Thievish Abilities:
none
Other Abilities / Powers / Notes:
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