Corporeal Undead
Undead Level ("UL"):
If created: Base Level of creator +4 (Lich Spell may only be Cast on self)
(The Base Level of a Target body is its Level when it died. If Undead with souls (such as Liches) are created from the bodies of multi-class adventurers, their Base Level is the square root of the sum of the squares of all their Levels that count towards Saving Level.)
If encountered, typically 12 to 20
Typical Number Encountered: 1
Alignment: E/L
Description: a very old, cadaverous Magic-User
Habitat: cities, isolated towers, Dreamlands, Realm of Madness: will not go out in LI >2
Language: as per creator
Chars: all as per creator
Movement: as per creator
Fighter Abilities:
UL/3, FRU AMR D = 25 + (5UL) % RD = 5 + (5UL) % 5UL HP
Attack Modes:
Claw @ A = 8UL %, DAM = d6 + 1d6 Disembowelling (will usually go for the Chest, and attempt to rip out the opponent's heart, succeeding on doing >= 5 Dis DAM on a point 1/3 way down the Chest)
Weapon: as per Ft abilities of creator
Shields: as per Ft abilities of creator
HitLoc Table:
As per creator: use 1 to 100 for Undead People.
ADS: 1 all over, but may wear Armour
Invulnerability 3: invulnerable to non-magical and silver attacks, vulnerable to magical attacks, other beings with Invulnerability 3 are vulnerable to it. For further details see the Notes to the Elementalist Invulnerability Spell.
Effects of Damage:
100% General Damage kills, cannot go unconscious.
Hit Loc Area |
%age HP Damage taken |
Effects |
---|---|---|
Head
|
15% | no effect |
30% | Decapitation, carries on fighting * | |
Arms (each)
|
20% | no effect |
40% | Arm Crippled | |
60% | Arm Severed | |
Chest
|
80% | no effect |
160% | cut in two, pieces carry on fighting * | |
Abdomen
|
60% | no effect |
120% | cut in two, pieces carry on fighting * | |
Legs (each)
|
25% | no effect |
50% | Leg Crippled, falls over | |
75% | Leg Severed |
* two such results kill it
Thievish Abilities: as per Th abilities of creator
Other Abilities / Powers / Notes:
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