Clerical Spell Specification

2./4.  Detect/Identify Disease

BTS: 56% (Co)

ULT: 6 hours (including some basic knowledge about common Diseases)

Materials: a Sanctified Symbol of God

Actions: present Symbol to Target(s)

Effect of Throw:

Detect Disease of DL up to T/10 FRU

Identify Disease of DL up to T/20 FRU

The DLs of some common Diseases are as follows:

Disease Level Diseases
1 common cold / grippe, sores
2 influenza, salmonella, grippe & sores
3 measles, mumps, lesser sexually transmitted diseases
4 pneumonia, tetanus
5 syphilis
6 rabies
7 typhoid, cholera
8 smallpox
9 cancer
10 leprosy
11 anthrax
12 plague

Lycanthropy has Disease Level = ML of infecting Were

Mummy Rotting Disease has Disease Level = UL of infecting Mummy

Range: 5d ft    -5d(d-1)/2 %

Duration: 5t min    -5t(t-1)/2 %

Notes:

  1. Detect Disease is a L2 Spell (or as given by the God) which only has the Detect Disease Effect.
  2. Identify Disease is a 42 Spell (or as given by the God) which has both the Detect Disease and Identify Disease Effects.
  3. Caster may scan any number of Target Beings and/or objects within Range of his current position during Duration, by lightly concentrating on each for at least 5 seconds.
  4. If  a  Target is a living or Undead Being, they may choose whether to make a ST (Exception: Lycanthropes will always make a ST, even before they have first assumed Were form).  Dead bodies or inanimate objects may also be checked for infection.
  5. If Detect Disease succeeds, the Cleric knows Target is Diseased.
  6. If Identify Disease succeeds, the Cleric knows with what Disease Target is Diseased, though not how severely they may be infected (apart from observing their symptoms).