3. Animate Tree

Sered Cycle of the Tree People

BTS: none

ULT: 25 hours

Materials: a piece of mallorn or sequoia wood (not being used as Media for the Spell, where applicable).  Mallorn is advised for broadleaved trees, sequoia for palms or conifers.  Ent wood may be used instead, and gives +1 on the Spell (but is very rare and difficult to obtain).

Actions: brandish Materials at target tree

Effect of Throw:

1 to 12 No Effect

>= 13 Attack Probability ("A") of Animated Tree = 5(T-10)%

Duration: t Melee Rounds - t

Range: 30d ft -d(d-1)/2

AMR of Animated Tree: a -a(a-1)

Notes:

  1. Causes a Tree to fight as a Huorn of Plant Level = A/15 FRD, with A and AMR as specified above.
  2. Light concentration by the Caster from within the Range during the Duration is required to issue instructions (e.g. whom to attack and where to aim).  If light concentration is not maintained, the tree will keep fighting (or start fighting if it wasn't before), selecting targets randomly from within reach and aiming for random hit locations until Duration expires.
  3. Animated Tree remains rooted to the spot (unless a Walking Wood has separately been Cast upon it).
  4. The Animated Tree is Fire Vulnerable.