3. Animate Tree
Sered Cycle of the Tree
People
BTS: none
ULT: 25 hours
Materials: a piece of mallorn or sequoia wood (not
being used as Media for the Spell, where applicable). Mallorn is
advised for broadleaved trees, sequoia for palms or conifers.
Ent wood may be used
instead, and gives +1 on the Spell (but is very rare and difficult to
obtain).
Actions: brandish Materials at target tree
Effect of Throw:
1 to 12 No Effect
>= 13 Attack Probability ("A") of
Animated Tree = 5(T-10)%
Duration: t Melee Rounds - t
Range: 30d ft -d(d-1)/2
AMR of Animated Tree: a -a(a-1)
Notes:
- Causes a Tree to fight as a
Huorn of Plant Level =
A/15 FRD, with A and AMR as specified above.
-
Light concentration by
the Caster from within the Range during the Duration is required to issue
instructions (e.g. whom to attack and where to aim). If light
concentration is not maintained, the tree will keep fighting (or start
fighting if it wasn't before), selecting targets randomly from within
reach and aiming for random hit locations until Duration expires.
- Animated Tree remains rooted to the spot (unless a
Walking Wood has separately been Cast upon
it).
- The Animated Tree is Fire Vulnerable.