3. Chameleon
Saurian
Cycle
J'Ungol Cycle
/ Piscine Cycle
(Non-standard)
BTS: 29% (Sg)
ULT: 25 hours
Materials: part of the environment (e.g. dirt or
foliage)
Actions: rub Materials over Target
Effect of Throw:
1 to 12 No Effect
13 to 20 Chameleon @ Thievish DL = (T-12)
³ 21
Chameleon @ Thievish DL 10
Duration: 2t hrs - t(t-1)/2 (may be terminated by 1 sec light
concentration from the Caster)
Range: 3d ft -(4+d(d+1)/2) If cast on self, there is no Range
minus. If cast on another Being, Range is at least 0 ft, so there will
be a Range minus of at least -4.
Blend Speed: DL-b sec -b(b+1)/2 This is the time
for the Chameleon effect to adjust to a change in environment, where DL is
the difference between the two, determined by colour and environment, from
DL1 for a minor change on moving in the same environment to DL10 for a
complete change. Subtract the no. of secs still to be changed from the
current DL.
Notes:
- Cast on a single Target living, corporeal Being.
- The Spell makes the Target, his clothing and possessions within his
Aura change physical appearance by Visual Illusion (only) to blend in with its environment.
and is an imvoluntary effect (not controlled by Target or Caster).
It gives the Target a DL against Detect
Hiding and Detect Man-to-Man. To use
Chameleon successfully, it is recommended that the Target should also Hide in Shadows.
It is not necessary for the Target to Hide in Shadows, however, as
the Spell still requires him to be seen with Detect Hiding due to the
Chameleon effect even if he is not deliberately hiding. If he
attempts and fails Hide in Shadows, the DL of Chameleon is reduced as per
Note 6 below, depending on his speed of movement (i.e. failing to hide
when Chameleoned but not moving has no effect).
- Chameleon is not directly applicable against
Truesight (which requires a
target already seen), but if Truesight were to be used on the background
object against which the Target is blending in, then the DL from Chameleon
would apply to prevent the Target being discerned, though not to protect
that background object being truly seen.
- An observer must use the above Thievish OBS Activities to see a Target
camouflaged by a Chameleon Spell.
- Chameleon is not cumulative with the Thievish Camouflage
Activity, which achieves a similar effect. Apply whichever gives the higher DL.
- The DL achieved is reduced (down to DL0) if the Target moves, as follows:
- Walking / moving gently / Casting Word Spell: DL -1
- Marching / moving vigorously: DL -3
- Running / moving violently / Spell Casting: DL -6
- Sprinting / moving at will / Fighting: DL -10
The existing DL is re-established on the Target stopping moving, at
the Blend Speed.