1. Detect Snares & Pits Druid Cycle
1. Detect Snares, Pits,
Trapdoors & Webs J'Ungol Cycle
BTS: n/a
ULT: 8 hours
Materials: a staff, rod or stick
Actions: tap ground ahead of self with Materials
as if probing for traps
Effect of Throw:
1 to 10 No Effect
11 to 14 Detect Trap hidden with DL 0
>= 15
Detect Trap hidden with DL <= (T-14)/4 *
Circs Mod, FRU
Duration: t hrs - t(t-1)/2
Radius: 30r ft -r(r-1)/2 (from
Caster, moves with him)
Notes:
- Cast on self only.
- Allows Caster to scan for snares, pits and other traps using
light concentration
within Radius for Duration.
- Traps for this purpose do not include secret doors, trapdoors which
are not set to release under pressure, spider webs or ambushes.
Detect Snares, Pits, Trapdoors & Webs will detect any form of trapdoor
(whether set as a trap or otherwise) or spider web, even if no spider is
present.
- Whilst Caster is lightly concentrating, gives the precise location of
each such trap within Radius up to the DL given by T (even ones that
Caster can’t otherwise perceive).
- The DL given by T is the Difficulty Level with which each trap has
been hidden using Thievish Hide
Devices or otherwise. It is not the DL with which the trap has
been built (which reflects its complexity, not how well it is hidden).
- The Circs Mod is that where the trap is located. In Circs Mod 0
areas, only traps with DL 0 can be Detected.