1. Detect Snares & Pits    Druid Cycle

1.    Detect Snares, Pits, Trapdoors & Webs    J'Ungol Cycle

BTS: n/a

ULT: 8 hours

Materials: a staff, rod or stick

Actions: tap ground ahead of self with Materials as if probing for traps

Effect of Throw:

1 to 10    No Effect

11 to 14    Detect Trap hidden with DL 0

>= 15        Detect Trap hidden with DL <= (T-14)/4 * Circs Mod, FRU

Duration: t hrs - t(t-1)/2

Radius: 30r ft -r(r-1)/2    (from Caster, moves with him)

Notes:

  1. Cast on self only.
  2. Allows Caster to scan for snares, pits and other traps using light concentration within Radius for Duration.
  3. Traps for this purpose do not include secret doors, trapdoors which are not set to release under pressure, spider webs or ambushes.  Detect Snares, Pits, Trapdoors & Webs will detect any form of trapdoor (whether set as a trap or otherwise) or spider web, even if no spider is present.
  4. Whilst Caster is lightly concentrating, gives the precise location of each such trap within Radius up to the DL given by T (even ones that Caster can’t otherwise perceive).
  5. The DL given by T is the Difficulty Level with which each trap has been hidden using Thievish Hide Devices or otherwise.  It is not the DL with which the trap has been built (which reflects its complexity, not how well it is hidden).
  6. The Circs Mod is that where the trap is located.  In Circs Mod 0 areas, only traps with DL 0 can be Detected.