Class: Charmer
Charm Domination Spell: requires Domination to be achieved over a Charm Link by a Charmer Wp Battle
BTS: n/a
ULT: 120 hours
Materials: none / a mirror or other reflective surface if Cast on self
Actions: stare deep into Target's eyes
Effect of Throw:
-1 to 8 Insanity
9 to 11 erase random memories
12 to 15 No Effect
³ 16 Erase @ strength = T: i.e.
Chance of erasing memories = (T of Erase Memory) / (T of Memory) * 100%
Real memories have T = 3 * (Mr of Target). False memories have the T of the Memory Control Spell used to create them. Real memories may be strengthened (or weakened) against erasure by rewriting them using a Memory Control Spell.
Range: 10d ft -d(d-1)/2
Success establishes a Charm Link from Caster to Target and initiates a Wp Battle, with the Caster attacking at:
(Caster's Wp) - ((Target's Wp)+((SL squared)/25)+(SL))
and the Target attacking at:
(Target's Wp) - (Caster's Wp)
Alternatively, the Caster may first Cast Charm Person (or its equivalent for another type of Target Being), use its M (improved by his Experience pluses on the Spell) to achieve Domination, then Cast this Spell. The Wp Battle is suspended as between Caster and Target whilst a Charm Domination Spell (such as this Spell) is being Cast, thus protecting the Caster from being Backcharmed. See the General Notes for Charmer Spells for further details.
Duration: the Charm Link lasts whilst the winner of the Wp Battle maintains a line of sight within Range and heavy concentration. The line of sight is not broken by something passing across it, unless the target's body is totally obscured.
Notes: