* Restricted: only Assassins and Scouts (most Ths with Wilderness skills, incl. all Elves and Grasslanders)
DIS
Relevant Chars: Dx(Ph) / In
Succeeds on: 25%
Cover Tracks hides a trail by giving it an increased DL on Track.
Materials such as a branch to smooth over the trail may be used.
Make periodic Throws: at least every hour, or on a change in environment or factors affecting DL.
T | Effect |
>= 101 | Failure 4: Cover Tracks @ DL -3 |
76 to 100 | Failure 3: Cover Tracks @ DL -2 |
51 to 75 | Failure 2: Cover Tracks @ DL -1 |
26 to 50 | Failure 1: no effect |
25 to 1 | Cover Tracks @ DL1 |
0 to -9 | Cover Tracks @ DL2 |
-10 to -19 | Cover Tracks @ DL3 |
<= -20 | Cover Tracks @ DL (T+20)/10 FRD |
There is no maximum DL which may be achieved.
Difficulty Levels:
1. Number of Beings leaving trail:
2. Type of Beings leaving trail:
3. Speed at which Th is Covering Tracks:
4. Environment through which trail is left:
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