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Restricted Information:
only those who have come across or learned of them
Magic Item Specification
Type of Item: Ring
Ring of Healing
Description: a ring (usually gold) with a mounted
gemstone (usually a bloodstone or ruby)
Powers:
- Ring Heals wearer and discharges at 1HP/sec, until
wearer has no more Damage or Ring is fully discharged (whichever first
occurs). If Ring is recharged, the Healing
effect does not start until the next sec. Healing immediately restores HP of Damage, and cures Crippling and
Incapacitation effects on restoring the HP losses which caused them.
Will stop bleeding if
completely heals the wound which is bleeding.
- Ring has a maximum capacity of HP which can be Healed, and can be
recharged by Casting Clerical,
Druidic or
Elementalist Heal Spells
on wearer. Spells of the same discipline as the Ring store their full
effect (in excess of any Damage Healed by them) up to the Ring's capacity.
Spells of other disciplines store at half effect (FRD). Clerical Rings
are Sanctified to a particular God Who gives Heal Spells, and Spells of an
Allied God store at half effect (FRD), whilst Spells of an opposing God have
no effect.
Notes:
-
See General Notes on Magic Rings.
-
Gemstone is a Bound L2 Enchanter Elemental (even if the
Ring is Clerical or Druidic). It does
not count as permanently Activated for Casting Elementalist Spells, and may not
be Activated for that purpose, even using its True Name. It may be
Activated into Conference using its True Name.
-
The Healing effect is not Regeneration and only works on a
living Being. If wearer dies (from Damage or otherwise), the Ring ceases
to have any effect.
Encumbrance: 2
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