Typical Monster Level ("ML"): 6 to 12
Typical Number Encountered: d4
Usual Alignment(s): G/L (Lammasu) / E/C (Anti-Lammasu) / G/C (Shedu)
Description: human-faced winged lions (Lammasu / Anti-Lammasu) / human-faced winged bulls (Shedu). Lammasu are the colour of Lions, Anti-Lammasu are black and Shedu come in a variety of colours (including black)
Habitat: Heaven: (Lammasu and Shedu only), Hell (Anti-Lammasu only), Dungeons, Wilderness Areas (in high mountains), Sky, Ethereal Plane, Astral Plane, Chaos (Anti-Lammasu & Shedu only), Dreams, Madness (Anti-Lammasu & Shedu only)
Language: Alignment Tongues
Chars: Co 3d8, Wp 3d8, Ft 4d8
Movement:
| Rate | Melee | Travelling | 
| Walk | 5 ft/sec | 3.5 mph | 
| Scamper | 8 ft/sec | 5.5 mph | 
| Lope | 16 ft/sec | 11 mph | 
| Charge | 24 ft/sec | n/a | 
Can also Fly at up to 25 ft/sec = 150 ft/MR = 17 mph
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Claw @ A = 12ML %, DAM = (d10+ML), Reach 0 to 3
Bite @ A = 10ML %, DAM = (2d6+ML), Reach 0 to 1
HitLoc Table:
| 
   HitLoc Area  | 
  
   Front  | 
  
   Side  | 
  
   Rear  | 
 
| 
   Head  | 
  
   01 to 30  | 
  
   01 to 17  | 
  
   n/a  | 
 
| Wings (*2) | 31 to 60 | 18 to 52 | 01 to 10 | 
| 
   Front Legs (*2)  | 
  
   91 to 120  | 
  
   53 to 70  | 
  
   n/a  | 
 
| 
   Chest  | 
  
   61 to 90  | 
  
   71 to 114  | 
  
   n/a  | 
 
| 
   Abdomen  | 
  
   n/a  | 
  
   115 to 131  | 
  
   11 to 30  | 
 
| Hind Legs (*2) | n/a | 132 to 149 | 61 to 80 | 
| 
   Tail  | 
  
   [-14 to 0]  | 
  
   150 to 175  | 
  
   31 to 60  | 
 
ADS:
| 
   HitLoc Area  | 
    1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | 
| 
   Head  | 
    4 | 3 | 2 | 0 | 0 | 0 | 0 | 2 | 3 | 4 | 
| Wings | 3 | 2 | 2 | 1 | 0 | 0 | 1 | 2 | 2 | 3 | 
| 
   Front Legs  | 
    4 | 3 | 2 | 2 | 1 | 2 | 2 | 3 | 4 | 4 | 
| 
   Chest  | 
    3 | 3 | 2 | 2 | 1 | 1 | 2 | 2 | 3 | 3 | 
| 
   Abdomen  | 
    3 | 3 | 2 | 2 | 0 | 0 | 2 | 2 | 3 | 3 | 
| Hind Legs | 4 | 4 | 2 | 2 | 1 | 2 | 2 | 3 | 3 | 4 | 
| 
   Tail  | 
    4 | 4 | 4 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 
Effects of Specific Damage:
| Hit Loc Area | %age HP Damage taken | Effects | 
| Head | 20% | Unconscious, Co check vs Death | 
| 40% | Decapitation, Death | |
| Wings (*2) | 30% | Co check vs Wing Crippled | 
| 60% | Wing Crippled (spirals to ground), Co check vs Wing Severed | |
| 90% | Wing Severed (plummets to ground) | |
| Front Legs (*2) | 25% | Co check vs Leg Crippled | 
| 50% | Leg Crippled, Co check vs Leg Severed | |
| 75% | Leg Severed | |
| Chest | 80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR | 
| 160% | Death | |
| Abdomen | 60% | Co check vs Death/MR, Bleed 5%/MR | 
| 120% | Death | |
| Hind Legs (*2) | 25% | Co check vs Leg Crippled | 
| 50% | Leg Crippled, Co check vs Leg Severed | |
| 75% | Leg Severed | |
| Tail | 25% | Co check vs Tail Crippled | 
| 50% | Tail Crippled, Co check vs Tail Severed | |
| 75% | Tail Severed | 
Bleeding effects from Crippling, Severance and Decapitation are as for People.
Thievish Abilities:
M on Th Activities:
Defensive ThL = ML/2, FRU
Clerical Abilities:
ClL = ML, B = 10ML% (Max = God's Usual B + 10%), CWA (ML*(ML+1)/2)+ML+FtGod-11, SP = 5 + (5ML)
May Cast any Spell on God's Standard Clerical Spell List.
Other Abilities / Powers / Notes:
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