1. Faerie Fire

Ranian Cycle

BTS: n/a (no saving throw, but can attempt Hide in Shadows against it)

ULT: 8 hours

Materials: sparkly dust or powder (sand will do)

Actions: sprinkle Materials (so may take some time to pick them up if they are to be re-used)

Effect of Throw:

1 to 10 No Effect

11 to 20 DL = (T-10)

>= 21 DL = (T+1)/2 FRD

Duration: t min - t(t-1)/2

Range: 30d ft -d(d-1)/2

Radius: 10r ft -r(r-1)/2 (as a sphere, or hemisphere if cast on ground)

Notes:

  1. Requires no concentration.  Radius is fixed, and may not be moved.
  2. Identifies beings and physical objects within Radius, including any which may be hidden  (including e.g. non-corporeal undead, gaseous forms, Invisible beings and objects and Thieves Hiding in Shadows) by outlining them with a LI +1 multicoloured phosphorescence.
  3. Does not cancel out Pass Unnoticed effects, including the abilities of Nature Spirits or Elementals not to be seen as They go about Their normal duties.
  4. T gives a Thievish DL versus Hide in Shadows or Hide Devices.  Faerie Fire may reveal certain kinds of traps (e.g. tripwires), but does not illumine closed Secret Doors or trapdoors or make details any more obvious.  Invisible Thieves have their Invisibility negated by Faerie Fire, but may still attempt to Hide in Shadows against it as normal.
  5. The Faerie Fire phosphorescence is visible irrespective of the Light / Darkness / Radiation or Change Radiance Spells applicable in the Radius, though really bright light will make it difficult to look into the Radius.  The base LI for Hide in Shadows is unchanged (it is not LI +1 from the Faerie Fire).
  6. The phosphorescence also hangs sparkling in the air, irrespective of whether anything is revealed.  It will reveal beings and objects even if they are not hidden.  It tracks movements within and into the Radius, but does not illumine anyone or anything that leaves the Radius.  If things are hidden behind other things, they are illumined, but still cannot be seen without a line of sight.
  7. Effect is visual only.

Specialist Note (Restricted Information not usually learnt by Druids with the Spell, but may be known to Illusionists with some Druidic knowledge):

  1. Visual Illusions will be illumined by Faerie Fire as if they are real, unless the Illusionist removes the Faerie Fire as an Element.  Non-Visual Illusions are not illumined by Faerie Fire (e.g. an Auditory-only Illusion of someone walking will not have the supposed thief illumined, but an Audio-Visual Illusion of an invisible person walking will be illumined!).