Elementalist Spell Specification

Class: Charmer

3. Mental Block

Charm Domination Spell: requires Domination to be achieved over a Charm Link by a Charmer Wp Battle

BTS: n/a

ULT: 120 hours

Materials: none / a mirror or other reflective surface if Cast on self

Actions: stare deep into Target's eyes

Effect of Throw:

-1 to 8 Insanity

9 to 11 Create 3 to 1 random Mental Blocks

12 to 15 No Effect

³ 16 Create Mental Blocks of strength = T

Range: 10d ft -d(d-1)/2

Success establishes a Charm Link from Caster to Target and initiates a Wp Battle, with the Caster attacking at:

    (Caster's Wp) - ((Target's Wp)+((SL squared)/25)+(SL))

and the Target attacking at:

    (Target's Wp) - (Caster's Wp)

Alternatively, the Caster may first Cast Charm Person (or its equivalent for another type of Target Being), use its M (improved by his Experience pluses on the Spell) to achieve Domination, then Cast this Spell.  The Wp Battle is suspended as between Caster and Target whilst a Charm Domination Spell (such as this Spell) is being Cast, thus protecting the Caster from being Backcharmed.  See the General Notes for Charmer Spells for further details.

Duration: the Charm Link lasts whilst the winner of the Wp Battle maintains a line of sight within Range and heavy concentration. The line of sight is not broken by something passing across it, unless the target's body is totally obscured.

Notes:

  1. A Mental Block blocks off specified memories and/or other Mental Blocks and Hypnotic Suggestions.  The Target and anyone reading his mind will be unaware of the Block and what is behind it unless an appropriate Charmer Spell or other effect is used to identify, probe through and/or remove the Block.
  2. Blocking off Spells learned does not reduce the Target's Spell Learning Levels.
  3. The Block may be set to disappear upon a specified event (as perceived by the Target's mind).
  4. The Spell may  be used to create multiple Mental Blocks during its Duration, but its T decays by 1 for each Mental Block created.  Blocks may be established in front of (but not behind) other Blocks.
  5. It will take some time to establish each Mental Block, especially if memories are to be specified as isolated behind it.  This can typically take between 1 and 15 min.
  6. Blocks decay in strength at -1 to T per year since they were created, and at -1 to T every time they are successfully probed without being removed.
  7. Blocks may be suspended, so that they do not take effect until a Hypnotic Suggestion (which requires a separate Hypnotism Spell to establish) is triggered.
  8. See the General Notes for Charmer Spells for further details.