Typical Monster Level ("ML"): 5 to 10
Typical Number Encountered: d6
Usual Alignment(s): E/C, N/C, N/N
Description: Coloured-skinned ogres (colour varies, but most frequently yellow), often heavily-tattooed, with a single (occasionally more) horn(s) in the forehead. Some may have multiple arms. Usually dress in the skins of their victims, but may wear scavenged armour.
Habitat: Chaos, Dreamworlds, Realm of Madness
Language: some or all of Orcish, Valdrean, Black Chaos / Chaos / Neutral Tongue, Old Speech
Chars: Co 4d8, Wp 4d8
Movement:
Rate | Melee | Travelling |
Walk | 5 ft/sec | 3.5 mph |
March | 8 ft/sec | 5.5 mph |
Run | 15 ft/sec | 10 mph |
Charge | 24 ft/sec | n/a |
Can also Fly at up to 10 ft/sec = 160 ft/MR = 6 mph
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
May use Shield @ S = (10-ML)
Attack Modes:
Hooked Glaive @ A = 10ML %, DAM = d12 + ML/3, FRU, + Disembowel for 3d8 @ 75% + 5ML% Dis. Probability
Gore (with horn) @ A = 8ML %, DAM = d6 + ML/3, FRU + Disembowel for d6 @ 75% + 5ML% Dis. Probability
HitLoc Table:
HitLoc Area |
All Aspects |
Head |
01 to 15 |
Arms (*2) |
16 to 45 |
Chest |
46 to 90 |
Abdomen |
91 to 120 |
Legs (*2) | 121 to 150 |
ADS: (may wear Armour in addition)
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
2 | 2 | 2 | 2 | 1 | 1 | 1 | 2 | 2 | 2 |
Arms | 2 | 2 | 2 | 2 | 1 | 1 | 1 | 2 | 2 | 2 |
Chest |
2 | 2 | 2 | 2 | 1 | 1 | 1 | 2 | 2 | 2 |
Abdomen |
2 | 2 | 2 | 2 | 1 | 1 | 1 | 2 | 2 | 2 |
Legs | 2 | 2 | 2 | 2 | 1 | 1 | 1 | 2 | 2 | 2 |
Effects of Specific Damage: as for People.
Thievish Abilities:
M on Th Activities:
Defensive ThL = ML
Other Abilities / Powers / Notes:
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