Binder Demon Grimoire

ALLOCEN

Demon of Thrown Weapons

The Seal of ALLOCEN

Alignment / Host: N/C

Rank: President

Lord No. 403

Sex: m

DL = 28

Appears in the form of a soldier, mounted on a great horse, His face like that of a lion, exceedingly red, His eyes flaming fire, His speech hoarse and loud.  He is bedecked with throwing weapons.

In Circle:

  1. Will give a non-magical Thrown Weapon of any Weapon Type (not mithril ones).
  2. Will enchant any Thrown Weapon so it counts as a (+0) Magic Weapon.
  3. Will give any Participant Weapon Specialisation training in any Weapon Type of Thrown Weapon equal to one week's training.
  4. Will teach any Participant how to throw two weapons at once at two different targets in the same direction @ 1/2 A against each (weapons must be drawn in separate secs. but only uses 1 AMR, if required)

In Triangle:

  1. Will enchant any Thrown Weapon to give a Magic Weapon bonus of +1 (5%) to any one of A, P or DAM (cumulative with any existing such bonuses).  Pacts are required to take any enchantment beyond +2.  The enchantment may be limited to vs certain categories of opponent (for a lesser price).
  2. Pact: will give a Magic Thrown Weapon of any Weapon Type, already enchanted.  Other types of enchantment are possible to those mentioned in 1. above.

Familiars:

Thrown Weapon users (e.g. Imps), with own Magic Thrown Weapon (at least +0 - more by paying more for Familiar).  The Familiar's Magic Thrown Weapon is Personal to It, and only gives its pluses to the Familiar.  If anyone else (including the Master) uses the Thrown Weapon it gives minuses of the same amount, but still counts as a Magic Thrown Weapon.  When the Familiar dies, the Thrown Weapon is Destroyed (no st).

Fighter Abilities:

AMR = DL/3, FRU or Master's AMR if using Thrown Weapon (if greater), plus may throw two weapons at once
D
= 25 + (5DL) % or Master's D (whichever is greater)
RD = 5 + (5DL) %  or Master's RD (whichever is greater)
HP = (Master's HP)

Attack Modes:

Thrown Weapon @
A = (Master's A with Thrown Weapon of that type) + 5(plus to A from Its Magic Thrown Weapon) % or 10DL% (whichever is greater)
P
= (Master's P with Thrown Weapon of that type) + 5(plus to P from Its Magic Thrown Weapon) %
DAM = (Master's DAM with Thrown Weapon of that type) + (plus to DAM from Its Magic Thrown Weapon)

Claw / Bite (as applicable to Form) @ A = 10DL%, DAM dependent on Form - d4 or d6 is typical.

Thievish Abilities:

M on Snipe with any Thrown Weapon = (Master's M)

Magic-Using Abilities:


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