Demon Specification
Demon
Hounds
Typical Demon Level ("DL"): 10 to 20
Typical Number Encountered: d6 (hunt in small packs)
Alignment(s): E/L
Description: huge muscular dogs with baleful, glowing eyes
Habitat: may be encountered on the Astral or
Ethereal or anywhere in the Overworld, Underworld or Otherworlds
Language: Old Speech, Black Law, Cerberine, Valdrean, Orcish
(Hellish dialect)
Chars: Co 4d6 + DL/5 FRU, Wp 4d6 + DL/5 FRU
Movement:
Rate |
Melee |
Travelling |
Walk |
6 ft/sec |
4 mph |
March |
12 ft/sec |
8 mph |
Run |
18 ft/sec |
12 mph |
Charge |
24 ft/sec |
n/a |
Swim @ up to 6 ft/sec / 4 mph
Fighter Abilities:
DL/3, FRU AMR D = 25 + (5DL) % RD
= 5 + (5DL) % 5 + (5DL) HP
Attack Modes:
Bite @ A = 10DL %, DAM = 2d10 (will usually aim for the throat; i.e.
highest HitLoc in Head)
Claw @ A = 8DL %, DAM = d8
HitLoc Table:
HitLoc Area
|
Front
|
Side
|
Rear
|
Head
|
01 to 33
|
01 to 25
|
n/a
|
Front Legs (*2)
|
85 to 120
|
26 to 55
|
n/a
|
Chest
|
34 to 84
|
56 to 105
|
n/a
|
Abdomen
|
n/a
|
106 to 130
|
01 to 50
|
Hind Legs (*2)
|
n/a
|
131 to 160 |
51 to 86 |
Tail
|
n/a
|
161 to 175
|
87 to 100
|
ADS: DL/2 FRD all over
Effects of Specific Damage:
Hit Loc Area |
%age HP Damage taken |
Effects |
Head |
15% |
Unconscious, Co check vs Death |
|
30% |
Decapitation, Death |
Chest |
80% |
Incapacitated, Co check vs Death |
|
160% |
Death |
Abdomen |
60% |
Co check vs Death/3MR |
|
120% |
Death |
Legs (*4) |
25% |
Co check vs Leg Crippled |
|
50% |
Leg Crippled, Co check vs Leg Severed |
|
75% |
Leg Severed |
Tail |
25% |
Co check vs Tail Crippled |
|
50% |
Tail Crippled, Co check vs Tail Severed |
|
75% |
Tail Severed |
See Note 8 below re effect of Death results. Does
not Bleed.
Thievish Abilities:
M on Th Activities:
M on Th Activities:
- HS 20ML %, MS 20ML %
- AfB, AfS, AbS 20ML%
- DetH 20ML%, DetMM 20ML%, Hear 30ML%, Scent 50ML%, Track 50ML%
- Jump 30ML%
- 5DL% on all others (including Restricted ones)
Defensive ThL = DL
Other Abilities / Powers / Notes:
- Demon Hounds are Canine Demons which are mostly Servants of AMON, Demon of
Hunting, forming part of His Wild Hunt. However, some may have been
traded by Him to other Demons, or interbred with other Minor Demons, so that
Demon Hounds may occasionally be encountered that are not of AMON's Hunting
Pack.
- They are superb trackers, and are usually employed
to hunt down prey. They can Planewalk to follow a
trail into the Otherworlds.
- Do not Cast Spells.
- See Invisible, 120 ft Range
- Invulnerability 3: invulnerable to non-magical and silver attacks,
vulnerable to magical attacks, other beings with Invulnerability 3 are
vulnerable to it. For further details see the Notes
to the Elementalist Invulnerability Spell.
- DL% Magic Resistance: before It takes any Magical Spell or Effect
(whether or not a saving throw needs to be made) roll > Magic Resistance
on d100 or it has no effect. Does not apply to DAM from magic weapons
(but does apply to non-damage effects caused by those weapons). Demon
can waive the Magic Resistance, like choosing not to make a st.
- Regenerate @ 1 HP/MR in sec 6 of every MR, including that in which
first take Damage. Only Fire, Acid or Disintegration will prevent
Regeneration. The body Regenerates from the largest surviving piece.
- Have separate Real, Ethereal and Astral Forms.
Can shapechange at will into another such form, thus appearing on the
appropriate Plane with all possessions (which may include captured Beings)
It is carrying as encumbrance at the equivalent point on that Plane to that
on the Plane It just left. If It suffers a Death result, only the Form
it currently in is killed, and It loses that Form for a year and a Caeriad,
but may continue unaffected in the remaining Forms. If all Forms are
lost, It is really Dead and Its soul goes to the House of Karma for
reincarnation. See the appropriate environment pages for further
details on the Ethereal and Astral
Planes.
- Has a True Name, rendering It liable to be Bound in accordance with the Demon
Summoning system. Teleports into the Outer Circle to which It has been
Summoned, unless It is currently being Summoned (in which case the Summoning
is deferred, multiple Summonings queuing in chronological order). On
being Dismissed, Teleports back whence It came. Does not have the
Power to Teleport voluntarily; only in response to Summoning.
- When Bound in Circle will Hunt down one specified prey if given a
scent or the start of the trail, and will kill it if so ordered. Will
hunt to own death if necessary to carry out orders, but may bide time to
attack at a favourable opportunity.
- When Bound in Triangle will Hunt down one specified prey who has a
Pact with AMON against being Hunted, subject to payment of a greater amount
than the Pact, or must give a Pact to serve Operator for one hunt at any future time upon True Name call,
subject to sufficient payment (usually a soul).
- Do not have minions, so do not give Familiars.
- Hate Chaos Hounds and
Blink Dogs, and will attack them
on sight unless ordered not to by Their Master. Do not like Cats
either, but will not be diverted by them.
Back to Demons index
Back to Encounters index