Demon Specification

Incubus / Succubus

Succubus

Typical Demon Level ("DL"): 10 to 15

Typical Number Encountered: 1 (night encounters on watch only)

Alignment(s): E/C, E/N, N/C

Description: like an extremely beautiful and shapely specimen of one's own species, but with wings, a tail and fangs.  Always appear naked.  Incubi have a male form and Succubi have a female form.

Habitat: Wilderness (mostly Green Areas), Dungeons, Cities and Towns, Chaos, Dreams, Madness, but may travel Astrally or Ethereally anywhere in the Overworld, Underworld or Otherworlds

Language: Old Speech, Alignment Tongue, Valdrean, Orcish (local dialect), but soon become fluent in the local languages - especially in words of seduction

Chars: Co 4d6 + DL/5 FRU, Wp 4d6 + DL/5 FRU

Movement:

Rate Melee Travelling
Walk 4 ft/sec 2.5 mph
March 8 ft/sec 5 mph
Run 12 ft/sec 8 mph
Charge 16 ft/sec n/a

Can also Fly at up to 24 ft/sec = 144 ft/MR = 16 mph

Fighter Abilities:

DL/3, FRU AMR    D = 25 + (5DL) %    RD = 5 + (5DL) %    5 + (5DL) HP

Attack Modes:

Claw @ A = 8DL %, DAM = d6

Bite @ A = 10DL %, DAM = 2d6 and Drain Life

HitLoc Table:

HitLoc Area

Front

Side

Rear

Head

01 to 11

01 to 11

01 to 11

Wings (*2) 12 to 50 12 to 50 12 to 50

Arms (*2)

12 to 33

[12 to 33]

[12 to 33]

Chest

34 to 66

34 to 66

34 to 66

Abdomen

67 to 88

67 to 88

67 to 88

Legs (*2) 89 to 110 89 to 110 89 to 110

Tail

[110 to 115]

110 to 115

110 to 115

ADS: DL/3 FRD all over

Effects of Specific Damage:

Hit Loc Area %age HP Damage taken Effects
Head 20% Unconscious, Co check vs Death
  40% Decapitation, Death
Wings (*2) 30% Co check vs Wing Crippled
  60% Wing Crippled (spirals to ground), Co check vs Wing Severed
  90% Wing Severed (plummets to ground)
Arms (*2) 20% Co check vs Arm Crippled
  40% Arm Crippled, Co check vs Arm Severed
  60% Arm Severed
Chest 80% Incapacitated, Co check vs Death
  160% Death
Abdomen 60% Co check vs Death/3MR
  120% Death
Legs (*2) 25% Co check vs Leg Crippled
  50% Leg Crippled, Co check vs Leg Severed
  75% Leg Severed
Tail 25% Co check vs Tail Crippled
  50% Tail Crippled, Co check vs Tail Severed
  75% Tail Severed

See Note 4 below re effect of Death results.  Does not Bleed.

Thievish Abilities:

M on Th Activities: 10DL% on HIDE, 5DL% on all others (including Restricted ones)

Defensive ThL = DL

Other Abilities / Powers / Notes:

  1. A hermaphodite Demon with the Power to Shapechange into a comely form of the same race and opposite sex to its victim (or whatever his or her sexual preference may be).  Its male forms are known as Incubi and Its female forms as Succubi.  It attempts to seduce Its victim, have extremely pleasurable sex with him or her and Drain his or Her life to steal his or her Soul.
  2. Invulnerability 3: invulnerable to non-magical and silver attacks, vulnerable to magical attacks, other beings with Invulnerability 3 are vulnerable to It.  For further details see the Notes to the Elementalist Invulnerability Spell.
  3. DL% Magic Resistance: before It takes any Magical Spell or Effect (whether or not a saving throw needs to be made) roll > Magic Resistance on d100 or it has no effect.  Does not apply to DAM from magic weapons (but does apply to non-damage effects caused by those weapons).  Demon can waive the Magic Resistance, like choosing not to make a st.
  4. Regenerate @ 1 HP/2MR in sec 6 of every other MR, starting with that after which It first takes Damage.  Only Fire, Acid or Disintegration will prevent Regeneration.  The body Regenerates from the largest surviving piece.
  5. Has separate Real, Ethereal and Astral Forms.  Can shapechange at will into another such form, thus appearing on the appropriate Plane with all possessions (which may include captured Beings) It is carrying as encumbrance at the equivalent point on that Plane to that on the Plane It just left.  If It suffers a Death result, only the Form it currently in is killed, and It loses that Form for a year and a Caeriad, but may continue unaffected in the remaining Forms.  If all Forms are lost, It is really Dead and Its soul goes to the House of Karma for reincarnation.  See the appropriate environment pages for further details on the Ethereal and Astral Planes.
  6. Create Darkness of LI -1 to -3 in a 5ft Radius at will.
  7. Charm Person (Light Concentration) to open a Charm Link within a 10ft Radius at will with Modifier ("M") = 2DL.  When has achieved Domination in the Wp Battle, may create Hypnotic Suggestions of T = 2DL.
  8. Can Cast other Charmer Spells at T = 2DL.
  9. Drain Life by kiss: one kiss per copulation or succesful Bite attack.  Each kiss drains 1 At from target (no st).  Each 1 At drained restores 5HP DAM taken by the Incubus / Succubus (it cannot increase beyond its original HP).  The At drain to the target is permanent (but may be restored by a Clerical Restoration Spell), and gives -1 to Co and -1 to Wp per 1 At lost.  A target drained to 0 At dies and loses his or her Immortal Soul to the Incubus / Succubus.
  10. Has a True Name, rendering It liable to be Bound in accordance with the Demon Summoning system.  Teleports into the Outer Circle to which It has been Summoned, unless It is currently being Summoned (in which case the Summoning is deferred, multiple Summonings queuing in chronological order).  On being Dismissed, Teleports back whence It came.  Does not have the Power to Teleport voluntarily; only in response to Summoning.
  11. When Bound in Circle must use any of Its Powers or abilities as ordered.  When Bound in Triangle must agree in a binding fashion to perform one service for the Operator, subject to sufficient payment, or must give a Pact to serve Operator for 1 Cd at any future time upon True Name call, subject to sufficient payment (usually a soul).  The usual service for which Incubi / Succubi are Summoned is to seduce someone.  They can be made to plant Hypnotic Suggestions in the target to desire the Operator, but cannot be Bound to steal Souls for the Operator.
  12. Does not have minions, so does not give Familiars.

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