Clerical Spell Specification

Create Undead Spells:

[5] Animate Dead
[7] Animate Ghoul
[11] Create Wight
[12] Animate Mummy
[14] Create Wraith
[18] Create Spectre
[24] Vampirism
[30] Lich Spell

The above typical Spell Levels are those given by SOROK when He was Clerical.  Animate Mummy is only a standard SOROK Spell amongst Cults practising Mummification.  As a non-standard Spell it is Level 13, if permitted.  The Lich Spell is always non-standard.

BTS: no saving throw

ULT (each Create Undead Spell is a separate Spell, and must be learnt separately):

Animate Dead: 5 hours
Animate Ghoul: 7 hours
Create Wight: 10 hours
Animate Mummy: 50 hours (includes learning how to prepare Materials)
Create Wraith: 11 hours
Create Spectre: 12 hours
Vampirism: 24 hours
Lich Spell: 30 hours (includes learning certain arcane preparations)

Materials: dead bodies of Target Beings and a Desecrated Symbol of God

For Wights, Wraiths, Spectres and Vampires the Spell Level increases by 1 per full Cd elapsed since time of death.

If bits of a body are missing, there is a %age chance of success of the Spell on each such Target equal to the %age of the body (by Hit Locations) present.  Note that partial or damaged bodies will be in that state when turned into Corporeal Undead.  For Incorporeal Undead, damage is irrelevant, and the bodies need not even be in one piece.

Animate Dead creates Skeletons or Zombies depending on the state of the Targets.  If it is desired to create Skeletons rather than Zombies, all flesh should be stripped from the bones and discarded (Ghouls are useful for this).  When creating Skeletons the bones can be all jumbled up, and mixed with those from other bodies, so long as they are all within the Radius.  A successful Cast reassembles them.

Mummies and Liches require special preparations.  If these are not carried out in full, T is Ratioed for incomplete Materials, and any resulting Undead will be unstable (likely to decompose and fall apart).

Actions: present Symbol to Target(s)

Create Undead Spells may Target the Caster(s), in which case the Materials may be alive, but the Actions must conclude by the Target(s) committing suicide.  The Lich Spell may only be Cast on oneself.

Effect of Throw: Create Undead of Total Undead Levels ("UL") = T/10%, FRU

The minimum Total UL given by T = the minimum possible UL for that type of Undead. E.g. Wights have Total Level of victim +2, so a 0th level person would become a 2nd Level Wight.  Therefore the minimum Total UL given by the T of Create Wight = 2, and a T of 1% on Create Wight would give 2 ULs.

Animate Dead creates Skeletons and/or Zombies
Animate Ghoul creates Ghouls
Create Wight creates Wights
Animate Mummy creates Mummies
Create Wraith creates Wraiths
Create Spectre creates Spectres
Vampirism creates Vampires
Lich Spell creates a single Lich

The Minimum UL required to turn a body into an Undead is the minimum possible UL for that type of Undead, assuming a 0th level victim (as above), even though the actual Target may be higher level.

The Maximum UL required to turn a body into an Undead is the UL it would have for the relevant type of Undead, based upon its Base Level (see Note 1 below) when it died, as stated in the relevant Undead Specification (hyperlinked above) under "Undead Level, if created".  E.g. a 5th level victim becomes a UL2 Skeleton or a UL11 Spectre, so a UL from T >= 2 is required to animate it as a Skeleton or a UL from T >=11 is required to create a Spectre from it.

Radius: 5r feet -5r(r-1)/2% (centred on Caster)

Select potential Targets within Radius in a random order and apply ULs from T to them in that order.  Each Target has applied to it up to its Maximum UL required, and a new Target is selected for any surplus UL remaining.  All Targets to which Maximum UL required are applied become Undead of that UL.  A Target receiving at least its Minimum UL required becomes an Undead of that UL.  Any Target receiving zero or less than its Minimum UL required does not become an Undead, and any UL applied to it are lost (further attempts may be made).

The newly created Undead may then be Controlled with the same Create Undead Spell, which functions as a Control Undead Spell of the same T and Spell Level.  (E.g. an 11th Level Create Wight Spell functions as a Control Undead Spell at ClL +3.)  SOROK Clerics get an additional +2 to ClL for this purpose (so in the previous example, a SOROK Cl would Control Wights at ClL +5).  UL Points are automatically sufficient for all Undead just Created, which are automatically targeted.  If the Caster successfully Controls (after Wp Battle) Undead he has Created with the same Spell, the control is permanent (requiring light concentration).

Duration: permanent

Notes:

  1. The Base Level of a Target body is its Level when it died.  If soulless Undead (Skeletons or Zombies) are created from the bodies of multi-class adventurers, only their FtL counts as Base Level.  If Undead with souls (all other types) are created from the bodies of multi-class adventurers, their Base Level is the square root of the sum of the squares of all their Levels that count towards Saving Level.
  2. Create Undead Spells may be Cast at a higher Spell Level than their base Spell Level, but not at a lower one.  The Spell Level at which the Spell is Cast must be specified during Casting.  (If the body is more than a Cd old but the Caster does not realise, the Spell Level is not automatically increased.)
  3. Any Beings may be turned into Undead, but it is generally considered pointless and beneath the Cleric's dignity to turn anything less than a vicious animal into an Undead.  Credit may be lost for wasting the God's power.
  4. Animate Dead just animates the body without recalling the soul from the House of Karma.  It is therefore possible to create both a Zombie and an Incorporeal Undead from the same corpse.  Animate Ghoul and higher level Corporeal Undead Spells require both body and soul.
  5. If the soul has not been returned to the House of Karma (e.g. it is trapped by a soul-capturing Spell or effect), Animate Dead is the only Create Undead Spell which will work on the body.
  6. If the soul has been sold to a Demon, it will still be recalled to Create the Undead.  If the Demon thinks this has been done to cheat It, It may intervene.