Anarea > Story > Secret Squirrels > Central Taur-na-Dúiren
The Secret Squirrels campaign takes place in in Taur-na-Dúiren (The Forest of the Oaks) in Taur-Galen. The above map shows the location of the Temple-Tree of RATATOSKR at But an Oak in Central Taur-na-Dúiren, to the North-West of Cor-Dúiren. Nutty Quests may take place in this area and/or may range beyond it.
The following are the main places and people that may be of relevance in Nutty Quests. The location of places is indicated by the corresponding numbers on the map. Many Sindar Elves are nomadic hunter / gatherers, so those listed are just the more settled locals and others may be encountered out in the Forest. The nomads may maintain huts in the settlements, which are usually left open for the use of others whilst they are away.
Cor-Dúiren (Sindarin: "Circle of the Oaks")
Galadhwaith settlement of the Dúirgwaith around the
Sacred Heart of the Forest
1. Cor-Dúiren Sacred Circle: High Druid, Guardians of the Circle, Rangers and other Dúirgwaith
2.
Horn & Trumpet
Inn and Livery Stable
3.
Temple Tree of
KOROS
4.
Temple
Tree of SHELDA
5.
Temple Tree of
OPSOR
6.
Alchemist,
Poison &
Dream Dealer
7.
Blacksmith,
Wainwright &
Armourer
8.
Elvish Craftsmen
9.
Jewellers
10.
General Store
11.
Forest School
(& adventurer training)
But An Oak (as in "'tis but an oak!")
Settlement of the Pechuvogwaith (Squirrel Cult) around the Temple-Tree of RATATOSKR
12. Temple-Tree of
RATATOSKR, the Unbeatable God of Squirrels, and The But An Oak
Tavern beneath its branches
13.
Pecheruin, The Nutty
Lembas Lady
Amon Gwareth (Sindarin: "Hill of Watching")
Settlement around the Temple Tree of RAYLIT
14.
Temple Tree of
RAYLIT
15.
The
Foresters Tavern, run by Tauron’s sister, Tauriel
17.
Olotelumion, The Magic
Mushroom Man, Truffle seller and Boar Cultist
18. Home of Tauron, the Forester, Horse Cultist
19.
Orchards
20.
Grazing
Arboretum (top right of map): Keeper of the Arboretum and various Galadhwaith, possible Ents and Huorns
Note that the deciduous forest symbols on the map just indicate areas of oakwoods unexplored by the party when the campaign begins. Roads and tracks shown are the main ones which may be followed by non-Elves. Elves may find other hidden paths and secret ways through the Forest, which may lead to other hidden places.
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