Use this table for surface encounters on rivers, lakes and swamps. Re-roll if the result is inapplicable.
% roll |
% chance |
Table O: Freshwater encounter type |
< 1 |
½% |
Higher Power |
1 - 2 |
1½% |
static (cataract / dam / building): roll again if on watch |
3 - 22 |
20% |
nature: Table NG |
23 - 32 |
10% |
marauding people |
33 - 52 |
20% |
local people |
53 - 67 |
15% |
monsters: Table MG |
68 - 69 |
2% |
giant beavers (rivers in forested areas only) / giant leeches (swamps only) |
70 | 1% | cold ones |
71 - 73 | 3% | crocodiles / alligators |
74 - 76 |
3% |
|
77 - 78 |
2% |
|
79 |
1% |
|
80 - 81 |
2% |
|
82 - 84 |
3% |
|
85 - 87 |
3% |
school of piranhas (tropical environments only) |
88 - 89 |
2% |
|
90 - 92 |
3% |
|
93 - 94 |
2% |
|
95 |
1% |
watcher in the water (lakes and swamps only) |
96 - 97 |
2% |
spirits: Table S |
98 |
1% |
demons: Table X |
≥ 99 |
1½%: 2 encounters ½%: ≥3 encounters |
multiple encounter: roll again 2 + [no. of times rolled up above 100] times |
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