Standard Clerical Spell List

GOD TERRIK
Alignment E/C
Usual B

65

Clerical from c1200
to present
   
Level Spell
   
n Counterspell
n Word Counterspell
>=1/3/6 Cause Light / Serious / Multiple Wounds
1 Contaminate Food & Water
>=1 Control Undead
 1/3/3 Darkness/Hell-Glow/Cont. Darkness
1 Fester Wounds
1 Increase Bleeding

1

Lose Initiative
1 Nightsight
 1/2 Prot vs Good, Law / Neutral (on either axis)
2 Cause Grippe, Sores
 2/3 Detect Good, Law / Neutral (on either axis)
 2/5 Fog/Gas
2 Produce Flame
2 Wall of Darkness
3 Cause Pain
3 Detect Magic
3 Infravision
3 Increase Wounds
3 Reduce Noise / Amplify
4 Curse
4 Detect Poison
4 Drain Life
4 Snake Charm / Hold Animal
5 Cause Disease
5 Hold Person
5 Lie
5 Misdetection
5 Poison / Blade Venom
6 Dying Curse
6 Fear
 6/7 Worsen Madness / Madness
7 Awe
7 Create Traps
7 Insect Plague
7 Supplication
7 Withering
8 Create / Barb Weapons
8 Dispel Good, Law
8 Sticks to Snakes
8 Ice/Fire/Rock Storm
9 Falsesight
9 Quest
9 Speak with Dead
10 Animate Dead
10 Blind, Deafen
10 Commune
10 Finger of Death
10 Hold Monster
11 Ageing
11 Blade Barrier
11 Lose the Path
11 Wall of Death
12 Conjure Snakes
12 Contact
12 Death Storm
12 Dispel Magic
13 Disintegrate
14 Earthquake
14 Maze
14 Part Water
14 Thunderstorm
15 Aerial Servant
15 Riders on the Storm
15 Symbol
16 Astral Spell
16 Word of Abomination
16 Word of Recall
17 Possession

18

Desecrate Object
35 Desecrate Place

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