Standard Clerical Spell List
GOD
TERRIK
Alignment
E/C
Usual B
65
Clerical from
c1200
to
present
Level
Spell
n
Counterspell
n
Word Counterspell
>=1/3/6
Cause Light / Serious / Multiple Wounds
1
Contaminate Food & Water
>=1
Control Undead
1/3/3
Darkness/Hell-Glow/Cont. Darkness
1
Fester Wounds
1
Increase Bleeding
1
Lose Initiative
1
Nightsight
1/2
Prot vs Good, Law / Neutral (on either axis)
2
Cause Grippe, Sores
2/3
Detect Good, Law / Neutral (on either axis)
2/5
Fog/Gas
2
Produce Flame
2
Wall of Darkness
3
Cause Pain
3
Detect Magic
3
Infravision
3
Increase Wounds
3
Reduce Noise / Amplify
4
Curse
4
Detect Poison
4
Drain Life
4
Snake Charm / Hold Animal
5
Cause Disease
5
Hold Person
5
Lie
5
Misdetection
5
Poison / Blade Venom
6
Dying Curse
6
Fear
6/7
Worsen Madness / Madness
7
Awe
7
Create Traps
7
Insect Plague
7
Supplication
7
Withering
8
Create / Barb Weapons
8
Dispel Good, Law
8
Sticks to Snakes
8
Ice/Fire/Rock Storm
9
Falsesight
9
Quest
9
Speak with Dead
10
Animate Dead
10
Blind, Deafen
10
Commune
10
Finger of Death
10
Hold Monster
11
Ageing
11
Blade Barrier
11
Lose the Path
11
Wall of Death
12
Conjure Snakes
12
Contact
12
Death Storm
12
Dispel Magic
13
Disintegrate
14
Earthquake
14
Maze
14
Part Water
14
Thunderstorm
15
Aerial Servant
15
Riders on the Storm
15
Symbol
16
Astral Spell
16
Word of Abomination
16
Word of Recall
17
Possession
18
Desecrate Object
35
Desecrate Place
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