* Restricted Information: Cattle Cults only

Druidic Spell List of the Deer / Antelope Cults

Key to Cycles:

Notes

  1. The Druidic Medium for the Cervidic Cycle is Deergrass (giving max. pluses at the peak of the Rutting Season (usually about the Mid-Autumn Caeriad).  Reindeer Cup Lichen is the Medium of the Cervidic Cycle of Reindeer/Caribou Cults.
  2. Substitute the applicable Cervidic Totem Animal (e.g. Antelope, Elk/Moose or Reindeer/Caribou) for "Deer" below.
Level Name Cycle
     
Any Counterspell D
Any Extendable Counterspell D
Any Reflex Counterspell D
     
1  Locate Druidic Media S
  Pass through Overgrowth S
  Identify Animals Y
  Detect Poisoning C
  Antlers C
  Locate Deer C
Speak with Deer C
  Faerie Fire R
  Locate Water Source R
  Predict Weather R
  Detect Magic D
  Detect Snares & Pits D
     
2  Hold Portal S
Identify Vegetables S
Warp Wood S
  Locate Animals Y
Speak with Animals Y
Web Y
Charm Deer C
  Leap Like a Deer C
  Heat Metal R
  Obscurement R
  Produce Flame R
  Purify Water R
     
3 Knock S
Locate Vegetables S
  Speak with Vegetables S
  Cure Disease Y
  Hold Animal Y
  Summon Deer C
Talk via Deer C
  Create Water R
  Prot. vs. Fire R
  Water Breathing R
  Witch Wind R
  Follow Tracks D
  Heal Wounds D
  Locate Natural Place D
  Neutralise Poison D
     
3 Cervidic Command C
     
4 Hold Vegetable S
Vegetable Growth S
  Summon Bird Y
  Summon Mammal Y
Summon Reptile Y
Grow Deer C
Pass via Deer C
  Plague of Midges C
  Run Like the Wind C
See through Deer's Eyes C
  Call Lightning R
  Control Temperature R
  Extinguish R
Prot. vs. Lightning R
  Talk via Animals R
  Dispel Magic D
     
4 Sered Command S
     
5 Anti-Vegetable Shell S
Animal Growth Y
See through Animals' Eyes Y
Anti-Deer Shell C
  Stag's Head C
Hallucinatory Herd C
Shapechange to Deer C
Transport via Deer C
  Control Winds R
  Plant Door R
Produce Fire R
  Transmute Rock to Mud R
     
5 Yribt Command Y
     
@ Drl 5 Shapechange to Deer Power
 
6  Anti-Animal Shell Y
Shapechange to Animals C
Stampede C
Transport via Animals C
Wall of Fire R
  Weather Summoning R
  Feeblemind D
  Regrowth D
 
@ Drl 6 

Druidic Shapechange

Power 
     
7 Hide in Herd C
Turn People into Deer C
  Summon Earth Elemental R
Summon Water Elemental R
  Animate Rock D
  Panic in the Herd D
     
7 Ranian Command R
     
8 Commune with CERVIDA / THE WHITE STAG C
  Locate White Stag C
Summon Air Elemental R
  Summon Fire Elemental R
Anti-Magic Shell D
  Shapechange to Vegetables D
@ Drl 8 Enter the The Quiet Forest Power
     
9 Natural Gateway R
     
9 Druid Command D
     
10 Naturalise Place D

For individual Spell Specifications, follow the above links.

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