* Restricted Information: Elephant Cults only

Druidic Spell List of the Elephant Cults

Key to Cycles:

Notes

  1. The Druidic Medium for the Elephantine Cycle is Elephant Grass (giving max. pluses on the Mid-Autumn Caeriad).
  2. Spells specifying Mammoths / Mūmakil refer to Giant Mammoths in the Icelands or to Mūmakil elsewhere.
Level Name Cycle
     
Any Counterspell D
Any Extendable Counterspell D
Any Reflex Counterspell D
     
1  Locate Druidic Media S
  Pass through Overgrowth S
  Identify Animals Y
Tusks E
Detect Poisoning E
Locate Elephants E
Speak with Elephants E
  Faerie Fire R
  Locate Water Source R
  Predict Weather R
  Detect Magic D
  Detect Elephant Traps D
     
2  Hold Portal S
Identify Vegetables S
Warp Wood S
  Locate Animals Y
Speak with Animals Y
Web Y
Ride / Charm Elephants E
  Trample E
  Heat Metal R
  Obscurement R
  Produce Flame R
  Purify Water R
     
3 Knock S
Locate Vegetables S
  Speak with Vegetables S
  Cure Disease Y
  Hold Animal Y
Prot. vs. Lightning E
  Scent Like an Elephant E
  Summon the Herd E
Trumpet via Elephants E
  Call Lightning R
  Create Water R
  Prot. vs. Cold R
  Prot. vs. Fire R
  Water Breathing R
  Witch Wind R
  Follow Tracks D
  Heal Wounds D
  Locate Natural Place D
     
3 Elephantine Command E
     
4 Hold Vegetable S
Vegetable Growth S
  Insect Plague Y
  Summon Bird Y
  Summon Mammal Y
Summon Reptile Y
  Armour Elephants E
  Elephant in the Room E
Grow Elephants into Mammoths / Mūmakil E
Pass via Elephants E
  See through Elephants' Eyes E
Smell via Elephants' Trunks E
  Control Temperature R
  Extinguish R
Prot. vs. Lightning R
  Talk via Animals R
  Dispel Magic D
     
4 Sered Command S
     
5 Anti-Vegetable Shell S
Animal Growth Y
See through Animals' Eyes Y
Anti-Elephant Shell E
Hallucinatory Herd E
  Rage of the Elephants E
Shapechange to Elephant / Mammoth Mūmak E
Transport via Elephants E
  Control Winds R
  Plant Door R
Produce Fire R
  Transmute Rock to Mud R
     
5 Yribt Command Y
     
@ Drl 5 Shapechange to Elephant / Mammoth / Mūmak Power
 
6  Anti-Animal Shell Y
Shapechange to Animals Y
Transport via Animals Y
  Stampede! E
Wall of Fire R
  Weather Summoning R
  Feeblemind D
  Regrowth D
 
@ Drl 6 

Druidic Shapechange

Power 
     
7 Elephants of Stone E
  Hide in Herd E
Turn People into Elephants / Mammoths / Mūmakil E
  Summon Earth Elemental R
Summon Water Elemental R
  Confusion D
     
7 Ranian Command R
     
8 Commune with GANCHA E
Summon Air Elemental R
  Summon Fire Elemental R
Anti-Magic Shell D
  Shapechange to Vegetables D
@ Drl 8 Visit the Elephants' Graveyard Power
     
9 Natural Gateway R
     
9 Druid Command D
     
10 Naturalise Place D

For individual Spell Specifications, follow the above links.

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