* Restricted Information: Guardians of the Hidden Grove only

Druidic Spell List of the Guardians of the Hidden Grove

Key to Cycles:

Notes:

  1. The Guardians of the Hidden Grove had their own Guardian Cycles of Druidic Spells, given to them specifically by the Dryads to help protect against the particular threats of the North Eastern Forest.  Unfortunately, those threats were too great and the Guardians were almost wiped up and the lore of the Guardian Cycles lost.

  2. The Spells of these Cycles may only be learned by the Guardians themselves or (from the Year 2504) by those Druids who have pledged themselves to the defense of the North East Forest from the Ghosts and Weres.

  3. The Sacred Fire Spells produce Fire which does not affect Trees and Plants, but which does affect Ghosts, Animals and above.

  4. Where a Spell of the Yribt Cycle of the Guardians has "Wolf" and/or "Bear" variants at 1 (or 2) Spell Level(s) lower than a version for any species of Animal, they all count as one Spell for Spell Learning purposes, but an extra 8 hours Spell Learing is necessary to learn the higher-level version.  The Wolf and Bear variants may be learned as one Spell at the same time.

Level Name Cycle Media
       
Any Counterspell D Sequoia
Any Extendable Counterspell D Sequoia
       
1 Locate Trees SG Birch
  Warp Wood SG Yew
  Locate Druidic Media S Birch
  Pass through Overgrowth S Spruce
  Faerie Fire R Cedar
  Locate Water Source R Larch
  Predict Weather R Hemlock
  Detect Magic D Willow
  Detect Poison D Holly
  Detect Snares & Pits D Douglas Fir
       
2 Create Berries SG Spruce
  Ensnare in Branches SG Spruce
Strengthen Wood SG Pine
  Talk to the Trees SG Pine
  Grow Trees SG Spruce
  Hold Portal S Yew
  Detect Animals Y Birch
  Identify Animals Y Pine
  Cure Lycanthropy YG Holly
  Speak with Bears YG Pine
  Speak with Wolves YG Pine
  Heat Metal R Douglas Fir
  Obscurement R Juniper
  Produce Flame R Cedar
  Purify Water R Larch
       
3 Animate Tree SG Spruce
  Rain Cones SG Spruce
  Talk via Trees SG [species used]
  Hold Vegetable S Holly
Knock S Yew
  Vegetable Growth S Spruce
  Cure Disease Y Holly
  Locate Animals Y Birch
  Speak with Animals Y Pine
  Hold Bears YG Holly
  Hold Wolves YG Holly
  Create Water R Larch
  Prot. vs. Fire R Cedar
  Prot. vs. Lightning R Cedar
  Water Breathing R Larch
  Witch Wind R Fir
  Ball of Sacred Fire RG Cedar
  Follow Tracks D Douglas Fir
  Heal Wounds D Holly
  Locate Natural Place D Sequoia
  Neutralise Poison D Juniper
       
3 Sered Command of the Guardians SG Sequoia
       
4 Ensnare in Roots SG Spruce
       
  Tree Door SG [species used]
  Anti-Vegetable Shell S Willow
  Hold Animal Y Holly
  Insect Plague Y Holly
  Summon Bird Y Hemlock
  Summon Mammal Y Hemlock
  Call Lightning R Cedar
  Control Temperature R Cedar
  Extinguish R Cedar
  Talk via Plants R Aruacaria
  Pass Fire RG Cedar
  Dispel Magic D Willow
       
4 Sered Command S Sequoia
       
5 Hallucinatory Forest SG Spruce
  Pass Tree SG [species used]
  See via Trees SG [species used]
  Transport via [Specified Tree] SG [species used]
  Turn Wood SG Yew
  Anti-Bear Shell YG Willow
  Anti-Wolf Shell YG Willow
  Control Winds R fir
  Produce Fire R Cedar
  Transmute Rock to Mud R Douglas Fir
  Wall of Sacred Fire RG Cedar
  Sticks to Snakes D Yew
       
5 Yribt Command Y Sequoia
       
6 Hide in Tree SG [species used]
  Shapechange to Trees SG Holly
  Transport via Trees SG [species used]
  Summon Dryad SG [species used]
  Walking Wood SG Holly
  Animal Growth Y Holly
  Summon Reptile Y Hemlock
  Anti-Animal Shell Y Willow
  Weather Summoning R Fir
  Summon Fire Elemental RG Cedar
  Feeblemind D Aruacaria
  Regrowth D Holly
  Shapechange to Animals D Holly
       
@ Drl 6 Enter the Tree Kingdom Power  
       
7 Turn People into Trees SG Holly
  Turn Things to Wood SG Yew
  Summon Earth Elemental R Douglas Fir
  Sacred Firestorm RG Cedar
  Animate Rock D Douglas Fir
  Confusion D Aruacaria
  Shapechange to Vegetables D Holly
       
7 Ranian Command R Sequoia
       
8 Summon Air Elemental R Fir
  Summon Water Elemental R Larch
  Anti-Magic Shell D Willow
       
9 Gateway of the Trees SG [species used]
  Sacred Forest Fire RG Cedar
       
9 Druid Command D Sequoia
       
10 Naturalise Place D Sequoia

For individual Spell Specifications, follow the above links.

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